books

Newsgames
Journalism at Play
A book about the history and future of games in journalism. Co-authored with Simon Ferrari and Bobby Schweizer.

Racing the Beam
The Atari Video Computer System
An accessible book about the Atari VCS as a platform. Co-authored with Nick Montfort.

Persuasive Games
The Expressive Power of Videogames
A book about how videogames make arguments: rhetoric, computing, politics, advertising, learning.

Unit Operations
An Approach to Videogame Criticism
A book about comparative videogame criticism: games, philosophy, literature, and art.
more books...
writing
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June 30, 2010
Plumbing the Depths
On the familiar and the unfamiliar in games. From my "Persuasive Games" column at Gamasutra.
May 18, 2010
We Think in Public
Paper presented at "Time Will Tell, But Epistemology Won't: In Memory of Richard Rorty"
May 6, 2010
The Picnic Spoils the Rain
On "Heavy Rain" and interactive cinema. From my "Persuasive Games" column at Gamasutra.
March 15, 2010
Play With Us
My GDC 2010 Microtalk
March 3, 2010
Shell Games
On the achievementalization of the world. From my "Persuasive Games" column at Gamasutra.
more writing...
teaching
Atari Hacks, Remakes, and Demakes
Special Topics in Game Design and Analysis, Spring 2010
Introduction to Computational Media
The introductory course for the computational media degree
more teaching...
blog
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September 2, 2010
Art History of Games on YouTube
August 31, 2010
It's This for That
The Inflation of Absurdity
August 30, 2010
Two Books, One Summer
Alien Phenomenology and How to Do Things with Videogames
August 29, 2010
Persuasive Games in Paperback
Cheaper and Floppier!
August 26, 2010
Art History of Games: Video
Go watch the awesome talks
more blogishness...
photography
more photography...
speaking
Want to book me for a speaking gig?
Next: September 2, 2010
Decatur Book Festival
Panel on the Future of Storytelling
more speaking...








